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Pencils Before Pixels: Why You Should Draw UIs First

November 19, 2011

I was sitting at the coffee shop with one of my friends co-working the other day. She wanted to see my mockups I do for iPhone apps. It surprised her that I pulled out a pad and sketchbook. Even with all the technology and tools we have, I always like to start with pencil and paper.During the wireframing process there should be multiple iterations. Drawings are something that everyone can understand. I start with the basics with a client versus wasting time on refining. I learned in art school to start with a rough sketch and then refine, refine, refine.Give it a try next time. Pencils before pixels.

Proof of Concept: The 000 Series

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